Now capable of saving and loading stages

This commit is contained in:
dalyjame 2019-07-06 22:12:47 -04:00
parent 8e7937b3c6
commit 07df031670
8 changed files with 220 additions and 46 deletions

View File

@ -8,6 +8,8 @@
<?import javafx.scene.control.ScrollPane?>
<?import javafx.scene.control.SeparatorMenuItem?>
<?import javafx.scene.control.SplitPane?>
<?import javafx.scene.control.Tab?>
<?import javafx.scene.control.TabPane?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.layout.HBox?>
<?import javafx.scene.layout.Pane?>
@ -23,12 +25,12 @@
<Menu mnemonicParsing="false" text="File">
<items>
<MenuItem mnemonicParsing="false" text="New" />
<MenuItem mnemonicParsing="false" text="Open…" />
<MenuItem mnemonicParsing="false" onAction="#open" text="Open…" />
<Menu mnemonicParsing="false" text="Open Recent" />
<SeparatorMenuItem mnemonicParsing="false" />
<MenuItem mnemonicParsing="false" text="Close" />
<MenuItem mnemonicParsing="false" text="Save" />
<MenuItem mnemonicParsing="false" text="Save As…" />
<MenuItem mnemonicParsing="false" onAction="#save" text="Save" />
<MenuItem mnemonicParsing="false" onAction="#saveAs" text="Save As…" />
<MenuItem mnemonicParsing="false" text="Revert" />
<SeparatorMenuItem mnemonicParsing="false" />
<MenuItem mnemonicParsing="false" text="Preferences…" />
@ -59,11 +61,28 @@
</MenuBar>
<SplitPane dividerPositions="0.2505567928730512, 0.7505567928730512" focusTraversable="true" prefHeight="-1.0" prefWidth="-1.0" VBox.vgrow="ALWAYS">
<items>
<AnchorPane>
<children>
<TilePane fx:id="tileSelector" hgap="2.0" prefHeight="542.0" prefWidth="222.0" vgap="2.0" />
</children>
</AnchorPane>
<TabPane>
<tabs>
<Tab closable="false" text="A">
<content>
<AnchorPane>
<children>
<TilePane fx:id="tileSelector" hgap="2.0" prefColumns="8" vgap="2.0" />
</children>
</AnchorPane>
</content>
</Tab>
<Tab closable="false" text="B">
<content>
<AnchorPane>
<children>
<TilePane fx:id="doodadSelector" hgap="2.0" prefColumns="8" vgap="2.0" />
</children>
</AnchorPane>
</content>
</Tab>
</tabs>
</TabPane>
<ScrollPane prefHeight="-1.0" prefWidth="-1.0">
<content>
<AnchorPane id="Content" minHeight="-1.0" minWidth="-1.0" prefHeight="545.0" prefWidth="430.0">

View File

@ -1,6 +1,9 @@
package fmon.builder
import java.io._
import java.util.prefs.Preferences
import scala.util.Properties
import javafx.application.Application
import javafx.fxml.FXML
@ -17,9 +20,14 @@ import scalafx.scene.image.ImageView
import scalafx.scene.input.MouseEvent
import scalafx.scene.paint.Color
import scalafx.scene.layout._
import scalafx.stage.FileChooser
import FileChooser.ExtensionFilter
import fmon._
import fmon.draw.Palette
import fmon.draw.tile._
import fmon.util.Direction
import fmon.world._
import Direction._
@ -27,24 +35,41 @@ import scala.math.{min, max}
class MapBuilder {
@FXML var tileSelector: jfxsl.TilePane = _
@FXML var doodadSelector: jfxsl.TilePane = _
@FXML var gameMap: jfxsl.TilePane = _
var tileSeq: IndexedSeq[AutoFloorTile] = _
var imgSeq: IndexedSeq[ImageView] = _
var currTile: AutoFloorTile = _
var tileset: Tileset = _
var currTile: AutoTile = _
val numRows = 10
val numCols = 10
var level: GameMap = _
var lastFile: File = _
def lastDir(): String = {
val prefs = Preferences.userNodeForPackage(classOf[MapBuilder])
prefs.get("dir", Properties.userDir)
}
def rememberDir(file: File): Unit = {
val dir = if (file.isDirectory()) file.getPath else file.getParent
if (dir != lastDir) {
val prefs = Preferences.userNodeForPackage(classOf[MapBuilder])
prefs.put("dir", dir)
}
}
@FXML
def initialize(): Unit = {
val file = new File(raw"C:\Users\dalyj\Documents\Design\Images\AutoTiles\tilea2.png")
val palette = new AutoTilePalette(file, 32)
val tiles = for (y <- 0 until 4; x <- 0 until 8) yield {
palette(x, y)
}
val icons = tiles.zipWithIndex.map{case(t, i) => {
tileset = new Tileset(new TilesetToken(raw"C:\Users\dalyj\Documents\Design\Images\AutoTiles\tilea2.png"))
level = new GameMap(10, 10, tileset)
setup()
}
def setup(): Unit = {
val icons = tileset.groundTiles.map(t => {
val view = new ImageView(t.icon.croppedImage())
view.handleEvent(MouseEvent.Any) {
e: MouseEvent => if (e.eventType == MouseEvent.MouseClicked) {
@ -52,33 +77,45 @@ class MapBuilder {
}
}
view.delegate
}}
})
tileSelector.children.clear()
tileSelector.children ++= icons
currTile = tiles.head
currTile = tileset.groundTiles.head
tileSeq = for (y <- 0 until numRows; x <- 0 until numCols) yield currTile
imgSeq = for (y <- 0 until numRows; x <- 0 until numCols) yield {
val doodadFile = new File(raw"C:\Users\dalyj\Documents\Design\Images\Icons\equipment-icons-tileset.png")
val doodadPalette = Palette.bySize(doodadFile, Config.tileSize, Config.tileSize)
val doodads = doodadPalette.images.map(d => {
val view = new ImageView(d.croppedImage())
view.delegate
})
doodadSelector.children.clear()
doodadSelector.children ++= doodads
imgSeq = for (y <- 0 until level.height; x <- 0 until level.width) yield {
val view = new ImageView(currTile.icon.croppedImage()) // TODO Tile with adjacent
view.handleEvent(MouseEvent.Any) {
e: MouseEvent => if (e.eventType == MouseEvent.MouseClicked) {
val index = point2index(x, y)
tileSeq = tileSeq.updated(index, currTile)
level.tiles = level.tiles.updated(index, currTile)
autotile(x, y)
}
}
view
}
gameMap.prefColumns = numCols
gameMap.prefRows = numRows
gameMap.children.clear()
gameMap.prefColumns = level.width
gameMap.prefRows = level.height
gameMap.children ++= imgSeq.map(_.delegate)
for (y <- 0 until numRows; x <- 0 until numCols) {
for (y <- 0 until level.height; x <- 0 until level.width) {
smoothTile(x, y)
}
}
def autotile(x: Int, y: Int) = {
for (yy <- max(y - 1, 0) to min(y + 1, numCols - 1); xx <- max(x - 1, 0) to min(x + 1, numRows - 1)) {
for (yy <- max(y - 1, 0) to min(y + 1, level.height - 1);
xx <- max(x - 1, 0) to min(x + 1, level.width - 1)) {
smoothTile(xx, yy)
}
}
@ -88,28 +125,74 @@ class MapBuilder {
val dirs = scala.collection.mutable.Set[Direction.Value]()
val onLeft = x == 0
val onRight = x + 1 == numCols
val onRight = x + 1 == level.width
val onTop = y == 0
val onBottom = y + 1 == numRows
val onBottom = y + 1 == level.height
if (onLeft || tileSeq(left(i)) == tileSeq(i)) dirs += West
if (onRight || tileSeq(right(i)) == tileSeq(i)) dirs += East
if (onTop || tileSeq(up(i)) == tileSeq(i)) dirs += North
if (onBottom || tileSeq(down(i)) == tileSeq(i)) dirs += South
if (onLeft || onTop || tileSeq(left(up(i))) == tileSeq(i)) dirs += Northwest
if (onLeft || onBottom || tileSeq(down(left(i))) == tileSeq(i)) dirs += Southwest
if (onTop || onRight || tileSeq(right(up(i))) == tileSeq(i)) dirs += Northeast
if (onBottom || onRight || tileSeq(right(down(i))) == tileSeq(i)) dirs += Southeast
if (onLeft || level.tiles(left(i)) == level.tiles(i)) dirs += West
if (onRight || level.tiles(right(i)) == level.tiles(i)) dirs += East
if (onTop || level.tiles(up(i)) == level.tiles(i)) dirs += North
if (onBottom || level.tiles(down(i)) == level.tiles(i)) dirs += South
if (onLeft || onTop || level.tiles(left(up(i))) == level.tiles(i)) dirs += Northwest
if (onLeft || onBottom || level.tiles(down(left(i))) == level.tiles(i)) dirs += Southwest
if (onTop || onRight || level.tiles(right(up(i))) == level.tiles(i)) dirs += Northeast
if (onBottom || onRight || level.tiles(right(down(i))) == level.tiles(i)) dirs += Southeast
val index = point2index(x, y)
imgSeq(index).image = tileSeq(index).build(dirs.toSet).croppedImage()
imgSeq(index).image = level.tiles(index).build(dirs.toSet).croppedImage()
}
def point2index(x: Int, y: Int) = y * numCols + x
def save() = {
if (lastFile != null) {
level saveTo lastFile
} else {
saveAs()
}
}
def saveAs() = {
val fileChooser = new FileChooser {
title = "Open Resource File"
initialDirectory = new File(lastDir())
extensionFilters ++= Seq(
new ExtensionFilter("MAP Files", "*.map"),
new ExtensionFilter("All Files", "*.*")
)
}
val selectedFile = fileChooser.showSaveDialog(null)
if (selectedFile != null) {
rememberDir(selectedFile)
level saveTo selectedFile
lastFile = selectedFile
}
}
def open() = {
val fileChooser = new FileChooser {
title = "Open Resource File"
initialDirectory = new File(lastDir())
extensionFilters ++= Seq(
new ExtensionFilter("MAP Files", "*.map"),
new ExtensionFilter("All Files", "*.*")
)
}
val selectedFile = fileChooser.showOpenDialog(null)
if (selectedFile != null) {
rememberDir(selectedFile)
level = GameMap loadFrom selectedFile
tileset = level.tileset
setup()
lastFile = selectedFile
}
}
def point2index(x: Int, y: Int) = level.pt2index(x, y)
def left(i: Int) = i - 1
def right(i: Int) = i + 1
def up(i: Int) = i - numCols
def down(i: Int) = i + numCols
def up(i: Int) = i - level.width
def down(i: Int) = i + level.width
}
object MapBuilder {

View File

@ -9,7 +9,8 @@ case class Config(
val resistMult: Double,
val weakMult: Double,
val immuneMult: Double,
val maxBoost: Int
val maxBoost: Int,
val tileSize: Int
) {
}
@ -24,4 +25,5 @@ object Config {
def weakMult = config.weakMult
def immuneMult = config.immuneMult
def maxBoost = config.maxBoost
def tileSize = config.tileSize
}

View File

@ -6,3 +6,4 @@ resistMult: 0.5
immuneMult: 0.0
maxBoost: 6
newday: 02:00
tileSize: 32

View File

@ -1,6 +1,6 @@
package fmon.draw
import java.io.InputStream
import java.io._
import scalafx.geometry.Rectangle2D
import scalafx.scene.image._
@ -23,6 +23,7 @@ case class StillImg(val image: Image, val x: Double, val y: Double, val width: D
class Palette(val image: Image, val numAcross: Int, val numDown: Int) {
def this(url: String, numAcross: Int, numDown: Int) = this(new Image(url), numAcross, numDown)
def this(stream: InputStream, numAcross: Int, numDown: Int) = this(new Image(stream), numAcross, numDown)
def this(file: File, numAcross: Int, numDown: Int) = this(new FileInputStream(file), numAcross, numDown)
val imgWidth = image.width() / numAcross
val imgHeight = image.height() / numDown
@ -57,10 +58,14 @@ object Palette {
new Palette(img, numAcross, numDown.toInt)
}
def bySize(stream: InputStream, width: Double, height: Double) = {
def bySize(stream: InputStream, width: Double, height: Double): Palette = {
val img = new Image(stream)
val numAcross = img.width() / width
val numDown = img.height() / height
new Palette(img, numAcross.toInt, numDown.toInt)
}
def bySize(file: File, width: Double, height: Double): Palette = {
bySize(new FileInputStream(file), width, height)
}
}

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@ -12,7 +12,12 @@ import fmon.util._
import Direction._
class AutoFloorTile(val palette: Palette, val size: Int = 48) {
trait AutoTile {
def icon: StillImg
def build(dirs: Set[Direction.Value]): StillImg
}
class AutoFloorTile(val palette: Palette, val size: Int = 48) extends AutoTile {
def icon: StillImg = palette.apply(0, 0, 2, 2)
@ -79,7 +84,7 @@ class AutoFloorTile(val palette: Palette, val size: Int = 48) {
}
}
class AutoWallTile(val palette: Palette, val size: Int = 48) {
class AutoWallTile(val palette: Palette, val size: Int = 48) extends AutoTile {
def icon: StillImg = {
val canvas = new scalafx.scene.canvas.Canvas(size, size)
val g = canvas.graphicsContext2D

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@ -0,0 +1,41 @@
package fmon.world
import java.io._
import fmon.draw.tile._
import fmon.util._
class GameMap(val width: Int, val height: Int, val tileset: Tileset) {
var tiles: IndexedSeq[AutoTile] = for (y <- 0 until height; x <- 0 until width) yield tileset.groundTiles.head
def saveTo(file: File): Unit = {
val ostream = new ObjectOutputStream(new BufferedOutputStream(new FileOutputStream(file)))
ostream.writeInt(width)
ostream.writeInt(height)
ostream.writeObject(tileset.token.a2)// Tileset
val tileIndices = tileset.groundTiles.zipWithIndex.toMap
tiles.foreach(t => ostream.writeInt(tileIndices(t)))
//ostream.writeObject(tiles.map(tileIndices(_)).mkString(" "))
ostream.close()
}
def pt2index(x: Int, y: Int) = y * width + x
def index2x(i: Int) = i % width
def index2y(i: Int) = i / width
}
object GameMap {
def loadFrom(file: File): GameMap = {
//val istream = new BufferedReader(new FileReader(file))
val istream = new ObjectInputStream(new BufferedInputStream(new FileInputStream(file)))
val width = istream.readInt()
val height = istream.readInt()
val tileset = new Tileset(new TilesetToken(istream.readObject().toString))
val indices = for (y <- 0 until height; x <- 0 until width) yield istream.readInt()
val map = new GameMap(width, height, tileset)
val tiles = indices.map(i => tileset.groundTiles(i))
map.tiles = tiles
map
}
}

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@ -0,0 +1,18 @@
package fmon.world
import java.io._
import fmon.Config
import fmon.draw.tile._
class Tileset(val token: TilesetToken) {
val groundTiles: IndexedSeq[AutoTile] = {
val file = new File(token.a2)
val palette = new AutoTilePalette(file, Config.tileSize)
for (y <- 0 until 4; x <- 0 until 8) yield {
palette(x, y)
}
}
}
case class TilesetToken(val a2: String)