finished incorporating messaging into the UI window and added another custom control to make updating the UI easier
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@@ -54,7 +54,6 @@ class Game extends Application {
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val party2 = new Party(p2, new MonsterPtr(Monster.generate("Wild Mon", p2, 500, form2, movepool2)), IndexedSeq(
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Monster.generate("Sideboard Mon", p2, 500, form2, movepool2)
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))
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println(form1.xpCurve)
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val engine = new BattleEngine(party1, party2)
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controller.setEngine(engine)
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