Renamed the root package to fmon and added paralysis, burn, and sleep status effects

This commit is contained in:
James Daly
2019-06-02 17:40:40 -04:00
parent d13d5b3bf6
commit 40553d36b9
31 changed files with 378 additions and 195 deletions

View File

@@ -0,0 +1,268 @@
package fmon.stat
import scala.reflect.runtime.universe._
import scala.tools.reflect.ToolBox
import com.fasterxml.jackson.module.scala.JsonScalaEnumeration
import scala.io.Source
import scala.util.Random
import Statistic._
import fmon.util._
object MoveType extends Enumeration {
val Physical, Special, Status = Value
}
class MoveTypeType extends TypeReference[MoveType.type]
object Target extends Enumeration {
val Normal, Self, AllAdjacentFoes = Value
}
class TargetType extends TypeReference[Target.type]
trait MoveTurn {
def name: String
def flags: Set[String]
def prior: Int
def target: Target
def useMove(user: Monster, target: Monster)(implicit rng: Random): Unit
}
class SwitchOut(val party: Party, val replacement: Monster) extends MoveTurn {
def name = "Swap"
def flags = Set()
def prior = +6
def target = Target.Self
def useMove(user: Monster, target: Monster)(implicit rng: Random): Unit = {
println(s"${party.trainer} withdrew $user!")
party.switchIn(replacement)
println(s"${party.trainer} sent out $replacement")
}
override def toString: String = s"Swap -> $replacement"
}
abstract class Move extends MoveTurn {
val name: String
val desc: String
val mvType: MoveType
val pow: Int
val powCallback: (Monster, Monster) => Int
val prior: Int
val accuracy: Int
val pp: Int
val element: Element
val flags: Set[String]
val target: Target
val boosts: Map[Stat, Int]
val crit: Int
val status: Status
val drain: Fraction
val selfEffect: Secondary
val secondary: Secondary
// boosts
// onHit
// onTryHit
// zPower, zMoveEffect, zMoveBoost
override def useMove(user: Monster, target: Monster)(implicit rng: Random) = {
println(s"$user used $name.")
if (attackRoll(user, target)) {
if (pow > 0 || powCallback != null) {
val dmg = damageRoll(user, target)
val actualDmg = target.takeDamage(dmg)
if (dmg == actualDmg) {
println(s"$target takes $actualDmg damage!")
} else {
println(s"$target takes $actualDmg (+${dmg - actualDmg} overkill) damage!")
}
if (drain > 0.frac) {
val healing = Math.max(drain * actualDmg, 1)
user.recoverDamage(healing)
println(s"$user recovered $healing damage.")
} else if (drain < 0.frac) {
val recoil = Math.max(-drain * actualDmg, 1)
user.takeDamage(recoil)
println(s"$user took $recoil damage from recoil!")
}
if (!user.isAlive) {
println(s"$user fainted!")
}
if (!target.isAlive) {
println(s"$target fainted!")
}
}
applyBoosts(target, boosts)
applyStatus(target, status)
if (selfEffect != null) {
applyEffect(user, selfEffect)
}
if (secondary != null && rng.chance(secondary.chance.%%)) {
applyEffect(target, secondary)
}
// TODO : Support moves
// TODO : Multiparty
} else {
println("Missed!")
}
}
def attackRoll(user: Monster, target: Monster)(implicit rng: Random) = {
if (accuracy == 0) {
true
} else {
val acc = user.boosts.getOrElse(Accuracy, 0) - target.boosts.getOrElse(Evasion, 0)
val mod = if (acc > 0) Fraction(3 + acc, 3) else Fraction(3, 3 - acc)
val chance = accuracy.%% * mod
rng.chance(chance)
}
}
def damageRoll(user: Monster, target: Monster)(implicit rng: Random) = {
val atkStat = if (mvType == MoveType.Physical) PAtk else MAtk
val defStat = if (mvType == MoveType.Physical) PDef else MDef
// TODO : Fixed damage
val actualPow = if (powCallback != null) powCallback(user, target) else pow
val baseDmg = (2 * user.level / 5 + 2) * actualPow * user(atkStat) / (target(defStat) * 50) + 2
val effectiveness = target.effectiveness(element)
val multiplier = effectiveness * critMultiplier(user, target)
if (effectiveness > 1.0) {
println("It's super effective!")
} else if (effectiveness < 1.0) {
println("It's not very effective.")
}
val maxDmg = (baseDmg * multiplier).toInt
val minDmg = (17 \\ 20) * maxDmg
rng.nextInt(minDmg, maxDmg)
}
def critMultiplier(user: Monster, target: Monster)(implicit rng: Random) = {
// Percentage chance is different from Pokemon
val stage = crit
val chance = (1 << stage) \\ 16 // Doubles per stage
if (rng.chance(chance)) {
println("A critical hit!")
1.5
} else {
1.0
}
}
def applyEffect(target: Monster, effect: Secondary) {
applyBoosts(target, effect.boosts)
applyStatus(target, effect.status)
}
def applyStatus(target: Monster, status: Status) {
if (target.isAlive && status != null) {
if (target.status == None) {
// apply status
target.status = Some(status)
status.onStart(target)
} else {
println("But it failed!")
}
}
}
def applyBoosts(target: Monster, boosts: Map[Stat, Int]) {
if (target.isAlive) {
boosts.foreach {
case (s, b) => {
target.applyBoost(s, b)
if (b > 0) {
println(s"$target's $s rose!")
} else if (b < 0) {
println(s"$target's $s fell!")
}
}
}
}
}
override def toString = {
name
}
}
case class MoveToken(
val name: String,
val shortDesc: String,
@JsonScalaEnumeration(classOf[MoveTypeType]) val category: MoveType,
val basePower: Option[Int],
val basePowerCallback: String,
val priority: Int,
val accuracy: Option[Int],
val pp: Int,
val `type`: String,
val flags: Map[String, Int],
val status: String,
val self: SecondaryToken,
val secondary: SecondaryToken,
val drain: Fraction,
val recoil: Fraction,
@JsonScalaEnumeration(classOf[TargetType]) val target: Target = Target.Normal,
val boosts: Map[String, Int] = Map(),
val critRatio: Int = 0) {
def instantiate() = {
val token = this
new Move {
val name = token.name
val desc = token.shortDesc
val mvType = category
val pow = token.basePower.getOrElse(0)
val powCallback = Move.compilePowCallback(token.basePowerCallback)
val prior = token.priority
val pp = token.pp
val element = Element(token.`type`)
val accuracy = token.accuracy.getOrElse(100)
val flags = token.flags.keySet
val target = token.target
val boosts = if (token.boosts != null) token.boosts.map { case (s, i) => (Statistic(s), i) } else Map()
val crit = token.critRatio
val status = if (token.status != null) Status(token.status) else null
val drain = if (token.drain != null) token.drain else if (token.recoil != null) -token.recoil else 0.frac
val selfEffect = if (token.self != null) token.self.instantiate() else null
val secondary = if (token.secondary != null) token.secondary.instantiate() else null
}
}
}
object Move {
private var moves = Map[String, Move]()
val tokens = YamlHelper.extractSeq[MoveToken](Source.fromInputStream(Move.getClass.getResourceAsStream("data/moves.yaml"))).map(t => (t.name, t)).toMap
def apply(name: String): Move = {
if (!moves.contains(name)) {
moves = moves.updated(name, tokens(name).instantiate())
}
moves(name)
}
def compilePowCallback(code: String): (Monster, Monster) => Int = {
if (code != null) {
val tb = runtimeMirror(getClass.getClassLoader).mkToolBox()
val tree = tb.parse(
s"""
|import mon.stat.Monster
|import mon.stat.Statistic._
|def callback(user : Monster, target : Monster): Int = {
| $code
|}
|callback _
""".stripMargin)
val f = tb.compile(tree)
val wrapper = f()
wrapper.asInstanceOf[(Monster, Monster) => Int]
} else {
null
}
}
}