Created a builder for making maps

This commit is contained in:
dalyjame
2019-07-03 21:57:20 -04:00
parent adef7235f1
commit 8e7937b3c6
9 changed files with 545 additions and 10 deletions

View File

@@ -1,5 +1,6 @@
package fmon.battle
import java.io._
import java.util.concurrent.locks.{Condition, ReentrantLock}
import javafx.application.Platform
@@ -23,6 +24,7 @@ import scalafx.scene.transform.Rotate
import scalafx.util.Duration
import fmon.battle.msg._
import fmon.draw._
import fmon.stat._
import fmon.stat.Statistic._
@@ -78,6 +80,7 @@ class BattleUI extends SignalConsumer {
lock.lock()
try {
msg match {
case AnimateMsg(ani, target) => playAnimation(ani, target)
case Message(text) => messages.text = s"${messages.text()}${text}\n"
case DamageMsg(dmg, target, element) => playDamage(dmg, target, element)
}
@@ -93,6 +96,29 @@ class BattleUI extends SignalConsumer {
}
private def playAnimation(aniname: String, target: Monster): Unit = {
numPlaying += 1
def helper = {
val animation = AnimationToken(aniname).load(new File(raw"C:\Users\dalyj\Documents\Design\Images\TimmahLexusX reduced\Reduced Animations"))
val imgView = new ImageView
animationPane.children += imgView
val center = findCenter(target)
imgView.translateX = center.x - 96 // TODO : Compute result
imgView.translateY = center.y - 96
val duration = Duration(animation.frames.size * 50)
val transition = new SpriteAnimation(imgView, animation, duration)
transition.onFinished = handle{
animationPane.children -= imgView
finishPlay()
}
transition.play()
}
val task = Task(helper)
Platform.runLater(task)
}
private def playDamage(damage: Int, target: Monster, element: Element): Unit = {
numPlaying += 1
def helper = {

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@@ -0,0 +1,25 @@
package fmon.battle.msg
import fmon.stat.{Element, Monster}
case class AnimateMsg(val animation: String, target: Monster) extends Signal {
}
object AnimateMsg {
def apply(element: Element, target: Monster): AnimateMsg = {
val ani = element.name match {
case "Poison" => "Poison Bubble"
case "Electric" => "Lightning Lines"
case "Fire" => "Rising Fire 1"
case "Rock" => "Rock Blast"
case "Ground" => "Stalagmites"
case "Water" => "Rain"
case "Flying" => "Gale"
case "Ice" => "Glacier"
case "Fairy" => "Light and Glass"
case _ => "Buster"
}
AnimateMsg(ani, target)
}
}

View File

@@ -1,5 +1,7 @@
package fmon.draw
import java.io.{File, FileInputStream}
import javafx.animation.{Transition => JTransition}
import scalafx.Includes._
@@ -7,6 +9,8 @@ import scalafx.animation._
import scalafx.scene.image.ImageView
import scalafx.util.Duration
import fmon.util.YamlHelper
class SpriteAnimation(val view: ImageView, val image: Drawable, val duration: Duration) extends JTransition {
setCycleDuration(duration)
setInterpolator(Interpolator.Linear)
@@ -24,4 +28,20 @@ class AnimatedImage(val frames: IndexedSeq[Drawable]) extends Drawable {
val index = Math.min((frames.size * t).toInt, frames.size - 1)
frames(index).draw(view, t)
}
}
case class AnimationToken(val filename: String, val indices: IndexedSeq[Int]) {
def load(dir: File) = {
val file = new File(s"${dir.getPath}/${filename}")
val palette = Palette.square(new FileInputStream(file), 5)
val images = palette.images
val frames = indices.map(i => images(i))
new AnimatedImage(frames)
}
}
object AnimationToken {
val tokens = YamlHelper.extractMap[AnimationToken](new FileInputStream(raw"C:\Users\dalyj\Documents\Design\animations.yaml"))
def apply(name: String) = tokens(name)
}

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@@ -0,0 +1,211 @@
package fmon.draw.tile
import java.io.{File, FileInputStream}
import scalafx.scene.SnapshotParameters
import scalafx.scene.canvas.Canvas
import scalafx.scene.image._
import scalafx.scene.paint.Color
import fmon.draw._
import fmon.util._
import Direction._
class AutoFloorTile(val palette: Palette, val size: Int = 48) {
def icon: StillImg = palette.apply(0, 0, 2, 2)
def build(dirs: Set[Direction.Value]) = {
val canvas = new scalafx.scene.canvas.Canvas(size, size)
val g = canvas.graphicsContext2D
val ne = getNE(dirs)
val nw = getNW(dirs)
val se = getSE(dirs)
val sw = getSW(dirs)
canvas.graphicsContext2D.drawImage(nw, 0, 0)
canvas.graphicsContext2D.drawImage(ne, size / 2, 0)
canvas.graphicsContext2D.drawImage(sw, 0, size / 2)
canvas.graphicsContext2D.drawImage(se, size / 2, size / 2)
val wi = new WritableImage(size, size)
val parameters = new SnapshotParameters(){
fill = Color.Transparent
}
val img = canvas.snapshot(parameters, wi)
StillImg(img, 0, 0, size, size)
}
private def getNE(dirs: Set[Direction.Value]): Image = {
if (!dirs(Northeast) && dirs(North) && dirs(East)) {
palette(3, 0).croppedImage()
} else {
val x = if (dirs(East)) 1 else 3
val y = if (dirs(North)) 4 else 2
palette(x, y).croppedImage
}
}
private def getNW(dirs: Set[Direction.Value]): Image = {
if (!dirs(Northwest) && dirs(North) && dirs(West)) {
palette(2, 0).croppedImage()
} else {
val x = if (dirs(West)) 2 else 0
val y = if (dirs(North)) 4 else 2
palette(x, y).croppedImage
}
}
private def getSE(dirs: Set[Direction.Value]): Image = {
if (!dirs(Southeast) && dirs(South) && dirs(East)) {
palette(3, 1).croppedImage()
} else {
val x = if (dirs(East)) 1 else 3
val y = if (dirs(South)) 3 else 5
palette(x, y).croppedImage
}
}
private def getSW(dirs: Set[Direction.Value]): Image = {
if (!dirs(Southwest) && dirs(South) && dirs(West)) {
palette(2, 1).croppedImage()
} else {
val x = if (dirs(West)) 2 else 0
val y = if (dirs(South)) 3 else 5
palette(x, y).croppedImage
}
}
}
class AutoWallTile(val palette: Palette, val size: Int = 48) {
def icon: StillImg = {
val canvas = new scalafx.scene.canvas.Canvas(size, size)
val g = canvas.graphicsContext2D
val ul = palette.apply(0, 0)
val ur = palette.apply(3, 0)
val ll = palette.apply(0, 3)
val lr = palette.apply(3, 3)
canvas.graphicsContext2D.drawImage(ul.croppedImage(), 0, 0)
canvas.graphicsContext2D.drawImage(ur.croppedImage(), size / 2, 0)
canvas.graphicsContext2D.drawImage(ll.croppedImage(), 0, size / 2)
canvas.graphicsContext2D.drawImage(lr.croppedImage(), size / 2, size / 2)
val wi = new WritableImage(size, size)
val parameters = new SnapshotParameters(){
fill = Color.Transparent
}
val img = canvas.snapshot(parameters, wi)
StillImg(img, 0, 0, size, size)
}
def build(dirs: Set[Direction.Value]) = {
val canvas = new scalafx.scene.canvas.Canvas(size, size)
val g = canvas.graphicsContext2D
val ul = buildUL(dirs)
val ur = buildUR(dirs)
val ll = buildLL(dirs)
val lr = buildLR(dirs)
canvas.graphicsContext2D.drawImage(ul.croppedImage(), 0, 0)
canvas.graphicsContext2D.drawImage(ur.croppedImage(), size / 2, 0)
canvas.graphicsContext2D.drawImage(ll.croppedImage(), 0, size / 2)
canvas.graphicsContext2D.drawImage(lr.croppedImage(), size / 2, size / 2)
val wi = new WritableImage(size, size)
val parameters = new SnapshotParameters(){
fill = Color.Transparent
}
val img = canvas.snapshot(parameters, wi)
StillImg(img, 0, 0, size, size)
}
private def buildUL(dirs: Set[Direction.Value]) = {
val x = if (dirs(West)) 2 else 0
val y = if (dirs(North)) 2 else 0
palette(x, y)
}
private def buildUR(dirs: Set[Direction.Value]) = {
val x = if (dirs(East)) 1 else 3
val y = if (dirs(North)) 2 else 0
palette(x, y)
}
private def buildLL(dirs: Set[Direction.Value]) = {
val x = if (dirs(West)) 2 else 0
val y = if (dirs(South)) 1 else 3
palette(x, y)
}
private def buildLR(dirs: Set[Direction.Value]) = {
val x = if (dirs(East)) 1 else 3
val y = if (dirs(South)) 1 else 3
palette(x, y)
}
}
class AutoTilePalette(val palette: Palette, val size: Int) {
def this(file: File, size: Int = 48) = this(Palette.bySize(new FileInputStream(file), size, size), size)
def apply(x: Int, y: Int) = {
val img = palette.apply(x * 2, y * 3, 2, 3).croppedImage()
new AutoFloorTile(new Palette(img, 4, 6), size)
}
}
import scalafx.Includes._
import scalafx.application.JFXApp
import scalafx.scene._
import scalafx.scene.image.ImageView
import scalafx.scene.layout.TilePane
import scalafx.scene.paint.Color
import Color._
object AutoTileDemo extends JFXApp {
final val MaxX = 3
final val MaxY = 3
val file = raw"C:\Users\dalyj\Documents\Design\Images\AutoTiles\tilea2.png"
val palette = new AutoTilePalette(new File(file), 32)
val tile = palette(2, 0)
val imgs = for (y <- 0 to MaxY; x <- 0 to MaxX) yield {
val dirs = (x, y) match {
case (0, 0) => Set(East, South)
case (MaxX, MaxY) => Set(West, North)
case (0, MaxY) => Set(East, North)
case (MaxX, 0) => Set(West, South)
case (0, _) => Set(East, North, South)
case (MaxX, _) => Set(West, North, South)
case (_, 0) => Set(East, West, South)
case (_, MaxY) => Set(East, West, North)
case (_, _) => Set(East, West, North, South)
}
tile.build(dirs)
}
val tiles = imgs.map(i => new ImageView(i.croppedImage()).delegate)
val pane = new TilePane(){
prefColumns = MaxX + 1
prefRows = MaxY + 1
}
pane.children ++= tiles
pane.children += new ImageView(tile.icon.croppedImage())
stage = new JFXApp.PrimaryStage {
title.value = "Hello Stage"
width = 600
height = 450
scene = new Scene {
fill = LightGreen
content = pane
}
}
}

View File

@@ -83,6 +83,7 @@ abstract class Move extends MoveTurn {
reader ! Message(s"$user used $name.")
if (onTryMove(user, this, target, reader, rng)) {
if (attackRoll(user, target)) {
reader ! AnimateMsg(element, target)
if (pow > 0 || powCallback != null || damageCallback != null) {
val dmg = damageRoll(user, target)
val actualDmg = target.takeDamage(dmg)

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@@ -0,0 +1,7 @@
package fmon.util
object Direction extends Enumeration {
val North, Northeast, East, Southeast, South, Southwest, West, Northwest = Value
val cardinals = Set(North, East, South, West)
}