Added the first charge-move, razorwind. Future moves incoming. Note that since there are no items or weather, insta-charge is not yet implemented

This commit is contained in:
dalyjame
2019-06-18 16:48:54 -04:00
parent c244d36bd6
commit e008892c13
6 changed files with 147 additions and 47 deletions
+1 -1
View File
@@ -30,7 +30,7 @@ class Game extends Application {
val form1 = Form("Diabolo")
val form2 = Form("Chanilla")
val movepool1 = IndexedSeq(Move("eruption"), Move("willowisp"), Move("thunderbolt"), Move("thunderwave"), Move("blastburn"))
val movepool2 = IndexedSeq(Move("blastburn"))
val movepool2 = IndexedSeq(Move("razorwind"))
val p1 = TrainerID("Jaeda", Gender.Female, 0)
val p2 = TrainerID("Wild Monster", Gender.Male, 0)
val party1 = new Party(p1, new MonsterPtr(Monster.generate("Allied Mon", p1, 500, form1, movepool1)), IndexedSeq())