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fakemon/FakeMon/src/fmon
History
dalyjame 94f12b5676 Added NPCs that the hero can collide with and started planning on how to make them scriptable
2019-08-13 11:07:32 -04:00
..
battle
Created a builder for making maps
2019-07-03 21:57:20 -04:00
draw
Added NPCs that the hero can collide with and started planning on how to make them scriptable
2019-08-13 11:07:32 -04:00
script
Added NPCs that the hero can collide with and started planning on how to make them scriptable
2019-08-13 11:07:32 -04:00
stat
Created a builder for making maps
2019-07-03 21:57:20 -04:00
util
Reworked the directories to be a little more machine independent and make the hero snap to grid cells when moving, which improved collision handling.
2019-08-06 20:49:31 -04:00
world
Added NPCs that the hero can collide with and started planning on how to make them scriptable
2019-08-13 11:07:32 -04:00
Config.scala
Reworked the directories to be a little more machine independent and make the hero snap to grid cells when moving, which improved collision handling.
2019-08-06 20:49:31 -04:00
config.yaml
Added some collision with terrain. Needs some fixing since it doesn't stop in quite the right location and 'sticks'
2019-07-26 09:42:42 -04:00
Game.scala
Fixed the animations to occur sequentially rather than all at once
2019-06-19 22:11:05 -04:00
package.scala
Reworked the directories to be a little more machine independent and make the hero snap to grid cells when moving, which improved collision handling.
2019-08-06 20:49:31 -04:00
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