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fakemon/FakeMon/src/fmon
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dalyjame adef7235f1 Can now save and load animations
2019-07-01 12:50:01 -04:00
..
battle
Added a builder for elements and made the buttons and damage bursts reflect the elemental color
2019-06-23 21:25:08 -04:00
draw
Can now save and load animations
2019-07-01 12:50:01 -04:00
stat
Made it so crits ignore defense boosts and elements use enumerations for type effectiveness
2019-06-24 16:51:31 -04:00
util
Added a parser for the rpgmaker CharSet format
2019-06-26 15:08:15 -04:00
Config.scala
Made it so crits ignore defense boosts and elements use enumerations for type effectiveness
2019-06-24 16:51:31 -04:00
config.yaml
Made it so crits ignore defense boosts and elements use enumerations for type effectiveness
2019-06-24 16:51:31 -04:00
Game.scala
Fixed the animations to occur sequentially rather than all at once
2019-06-19 22:11:05 -04:00
package.scala
Added a configuration file for seting up parameters
2019-06-16 14:17:52 -04:00
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