Added moves with a cooldown

This commit is contained in:
dalyjame
2019-06-17 14:41:15 -04:00
parent a475126a3f
commit 908069f2bc
9 changed files with 289 additions and 24 deletions

View File

@@ -29,8 +29,8 @@ class Game extends Application {
implicit val rng = new scala.util.Random()
val form1 = Form("Diabolo")
val form2 = Form("Chanilla")
val movepool1 = IndexedSeq(Move("eruption"), Move("willowisp"), Move("thunderbolt"), Move("thunderwave"), Move("facade"))
val movepool2 = IndexedSeq(Move("flail"))
val movepool1 = IndexedSeq(Move("eruption"), Move("willowisp"), Move("thunderbolt"), Move("thunderwave"), Move("blastburn"))
val movepool2 = IndexedSeq(Move("blastburn"))
val p1 = TrainerID("Jaeda", Gender.Female, 0)
val p2 = TrainerID("Wild Monster", Gender.Male, 0)
val party1 = new Party(p1, new MonsterPtr(Monster.generate("Allied Mon", p1, 500, form1, movepool1)), IndexedSeq())