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dalyjame/fakemon
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46 Commits 1 Branch 0 Tags
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8 Commits

Author SHA1 Message Date
dalyjame
344f71192f A bunch of stuff from a long while ago that I forgot to commit. 2019-11-20 11:57:55 -05:00
dalyjame
f7747346d7 Added movement abilities to NPCs 2019-08-14 17:02:28 -04:00
dalyjame
94f12b5676 Added NPCs that the hero can collide with and started planning on how to make them scriptable 2019-08-13 11:07:32 -04:00
dalyjame
1b6a4fac03 Doodads now affect the passability of terrain. 2019-08-09 15:17:43 -04:00
dalyjame
2fc918a728 Reworked the directories to be a little more machine independent and make the hero snap to grid cells when moving, which improved collision handling. 2019-08-06 20:49:31 -04:00
James Daly
0071e5af80 Added some collision with terrain. Needs some fixing since it doesn't stop in quite the right location and 'sticks' 2019-07-26 09:42:42 -04:00
James Daly
c10da7ccf9 Added a hero to the game who can move around and animates 2019-07-18 22:24:56 -04:00
James Daly
32542df86c Allowed the size of the levels to be changed and created the initial window that the world map will play in. 2019-07-17 22:42:44 -04:00
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