Logo
Explore Help
Sign In
dalyjame/fakemon
1
0
Fork 0
You've already forked fakemon
Code Issues Pull Requests Releases Wiki Activity
16 Commits 1 Branch 0 Tags
Commit Graph

7 Commits

Author SHA1 Message Date
James Daly
38dbb7fa92 finished incorporating messaging into the UI window and added another custom control to make updating the UI easier 2019-06-14 22:15:58 -04:00
James Daly
0b52e91a3d Connected the battle engine to the UI. Beginning to make messages appear in the UI 2019-06-13 22:22:57 -04:00
James Daly
2805bbf1c7 Incorporated a UI 2019-06-12 22:11:34 -04:00
James Daly
bebbf469db Messages will now play when an ability triggers 2019-06-06 17:37:32 -04:00
James Daly
ad6780362b Added support for abilities including a bunch of abilities that have effects the the monster is hit. Better monster generation support has been added. 2019-06-05 21:31:25 -04:00
James Daly
ce81ab2079 Added support for volatile status effects including confusion and flinching. Also, all elements are now supported. 2019-06-03 22:46:09 -04:00
James Daly
40553d36b9 Renamed the root package to fmon and added paralysis, burn, and sleep status effects 2019-06-02 17:40:40 -04:00
Powered by Gitea Version: 1.23.8 Page: 611ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API