Logo
Explore Help
Sign In
dalyjame/fakemon
1
0
Fork 0
You've already forked fakemon
Code Issues Pull Requests Releases Wiki Activity
19 Commits 1 Branch 0 Tags
Commit Graph

10 Commits

Author SHA1 Message Date
dalyjame
a475126a3f Added a configuration file for seting up parameters 2019-06-16 14:17:52 -04:00
dalyjame
b6fc98f44e Added fixed-damage moves 2019-06-15 14:07:28 -04:00
James Daly
38dbb7fa92 finished incorporating messaging into the UI window and added another custom control to make updating the UI easier 2019-06-14 22:15:58 -04:00
James Daly
0b52e91a3d Connected the battle engine to the UI. Beginning to make messages appear in the UI 2019-06-13 22:22:57 -04:00
dalyjame
273a79c9c6 Added a bunch of moves 2019-06-12 09:36:47 -04:00
James Daly
bebbf469db Messages will now play when an ability triggers 2019-06-06 17:37:32 -04:00
James Daly
ad6780362b Added support for abilities including a bunch of abilities that have effects the the monster is hit. Better monster generation support has been added. 2019-06-05 21:31:25 -04:00
James Daly
ce81ab2079 Added support for volatile status effects including confusion and flinching. Also, all elements are now supported. 2019-06-03 22:46:09 -04:00
James Daly
34cd67c36f Added the ability for statuses to have data (like duration) and the sleep and toxic status effects 2019-06-02 22:46:32 -04:00
James Daly
40553d36b9 Renamed the root package to fmon and added paralysis, burn, and sleep status effects 2019-06-02 17:40:40 -04:00
Powered by Gitea Version: 1.23.8 Page: 681ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API