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dalyjame/fakemon
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9 Commits 1 Branch 0 Tags
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8 Commits

Author SHA1 Message Date
James Daly
ce81ab2079 Added support for volatile status effects including confusion and flinching. Also, all elements are now supported. 2019-06-03 22:46:09 -04:00
James Daly
34cd67c36f Added the ability for statuses to have data (like duration) and the sleep and toxic status effects 2019-06-02 22:46:32 -04:00
James Daly
40553d36b9 Renamed the root package to fmon and added paralysis, burn, and sleep status effects 2019-06-02 17:40:40 -04:00
James Daly
d13d5b3bf6 Added natures and xp curves / levels 2019-05-30 22:32:49 -04:00
James Daly
32c6913187 Moved move activation from the game engine to the move itself and added the ability to switch out 2019-05-29 22:20:47 -04:00
James Daly
8ff9bdd938 Added swapping in for fallen monsters and looping turns 2019-05-28 22:17:08 -04:00
James Daly
9e376c4e52 Added recoil, drain, and critical hits 2019-05-27 22:48:10 -04:00
James Daly
83e6bb7a3c Adding FakeMon project 2019-05-23 22:58:31 -04:00
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