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11 Commits 1 Branch 0 Tags
d2ee6debf8d6276cefadd3ae72e9f19923c1bc6c
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10 Commits

Author SHA1 Message Date
James Daly d2ee6debf8 Remove JsonHelper. Json will no longer be supported. Data files will be in Yaml only (which they already were) 2019-06-05 21:42:41 -04:00
James Daly ad6780362b Added support for abilities including a bunch of abilities that have effects the the monster is hit. Better monster generation support has been added. 2019-06-05 21:31:25 -04:00
James Daly ce81ab2079 Added support for volatile status effects including confusion and flinching. Also, all elements are now supported. 2019-06-03 22:46:09 -04:00
James Daly 34cd67c36f Added the ability for statuses to have data (like duration) and the sleep and toxic status effects 2019-06-02 22:46:32 -04:00
James Daly 40553d36b9 Renamed the root package to fmon and added paralysis, burn, and sleep status effects 2019-06-02 17:40:40 -04:00
James Daly d13d5b3bf6 Added natures and xp curves / levels 2019-05-30 22:32:49 -04:00
James Daly 32c6913187 Moved move activation from the game engine to the move itself and added the ability to switch out 2019-05-29 22:20:47 -04:00
James Daly 8ff9bdd938 Added swapping in for fallen monsters and looping turns 2019-05-28 22:17:08 -04:00
James Daly 9e376c4e52 Added recoil, drain, and critical hits 2019-05-27 22:48:10 -04:00
James Daly 83e6bb7a3c Adding FakeMon project 2019-05-23 22:58:31 -04:00
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